
SIN | AI: Operation Ink-Line
A downloadable game
🎮 SIN | AI: Operation Ink-Line
A single-player cyberpunk extraction looter-shooter set in the Neon Wasteland.
Drop into the quarantined edge of Transistor City — a containment zone where Project SkinDeep’s failed nanotech tattoos mutated into raging neon biotech horrors. Fight. Loot. Survive. Extract. Or die, lose your gear, and crawl back into the zone again.
This is the pre-launch “itch-start” for the game — a way for early supporters to help fund development and gain access to the upcoming Alpha/Beta phases.
🧪 Current State of the Game
In Development — Pre-Alpha
No playable version is included yet. This page is for early supporters who want to see the project come to life.
Currently implemented:
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Core WASD + mouse/twin-stick movement
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Gunplay, reloads, ammo logic
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Basic mutant AI (chase, attack, die)
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Loot spawning & extraction logic
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Player death flow
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Simple inventory
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Early map tests
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Global stat tracking (kills, deaths, loot, etc.)
Currently in development (Phase 2):
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Weapon stat systems (damage, mags, fire rate, handling)
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Inventory redesign + item variety
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Better mutants, raiders, and tech enemies
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First official map blockout
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Soundscape + SFX + early music
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Base/hideout foundation system
🌆 What Is SIN | AI: Operation Ink-Line?
You play as Reece Harlow, a CAAT operator sent off-books into a collapsing quarantine zone after Project SkinDeep exploded into a nightmare of neon-mutated horrors.
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Fight mutants, raiders, and rogue tech
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Loot everything that isn’t nailed down
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Extract alive to keep your haul
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Die and lose (almost) everything
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Build up your hideout between runs
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Push deeper into the Neon Wasteland
You are the thin line between Neon City and a biotech outbreak spiraling out of control.
🧬 Story Summary
Project SkinDeep was meant to bring post-human evolution through encoded nanotech tattoos called Inklines.
It worked — until it didn’t.
When the program failed catastrophically, entire districts of the Neon Province twisted into glowing biotech jungles, feral mutants, and neon-soaked horrors. CAAT (Cybernetic Anomaly Assessment Taskforce) stepped in to contain it.
Unofficially?
They’re here to weaponize the fallout.
You’re dropped into the zone with a gun, a bag, and bad odds. Survive long enough to uncover what went wrong… and what’s still evolving.
✨ Use of AI in Development
I use AI tools to assist development — not replace it.
AI is used for:
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Early concept art
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Banner/key art
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Moodboards & environment previews
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Some 3D → 2D asset prototyping
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Promotional visuals for the Itch page and devlogs
Everything gameplay-critical — programming, systems, combat tuning, UI logic, level design, story, dialogue, and final art passes — is handcrafted.
All AI tools used are commercially licensed and permitted for this type of work.
🎁 What You Get for Buying Early (ItchStart Edition)
Buying the game now grants:
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Full game at launch (no extra purchase required)
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Access to the first public Alpha (planned for December 2025)
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Beta access (early 2026)
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Your name in the Founder Credits
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Lower price than the full release
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ItchStart Backer Kit v0.1 — a downloadable ZIP that includes:
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Backer Welcome PDF
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Concept art previews
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Wallpapers
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ReadMe & development roadmap
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Sneak-peek media folder
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Supporter Edition ($9.99) also includes:
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HD wallpaper pack
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Extended concept art set
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Supporter badge in credits
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Bonus cosmetic in a future update
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Priority feedback consideration
🗓 Development Timeline
December 2025 — First Alpha (combat test)
Early 2026 — Beta begins
Summer → Late 2026 — 1.0 launch window
During this entire period, the game will be playable, updated, and expanded for backers.
⚠️ Risks & Challenges
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This is a solo-dev project. Progress sometimes spikes or slows depending on complexity.
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Features may change or shift during development to keep the game fun and finishable.
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Extraction shooters depend heavily on balance — so multiple testing waves are needed.
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Art/UI may remain rough early on — polishing happens closer to Beta.
But no matter what, early buyers will have:
✔ Active development
✔ Ongoing updates
✔ A playable Beta
✔ The full final game at launch
💸 Pricing
The full release price will be $4.99.
The ItchStart price is $2.99, reserved for early supporters.
The Supporter Edition is $9.99 for those who want to back the project more deeply.
Buying early saves money and helps development move faster.
💬 Community & Feedback
Early supporters will help test:
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Gun feel
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Enemy pacing
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Extraction loop difficulty
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Loot economy
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Map design
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Balance + QoL features
Your feedback directly shapes the game.
🔻 Download — ItchStart Backer Kit v0.1
Contains:
• ReadMe_First
• Backer Welcome PDF
• Media Kit Preview
• Wallpapers
• Early concept assets
(No playable version yet — Alpha access arrives during the first wave.)
🧪 Thank You, Operative
You’re part of the first wave entering the Neon Wasteland.
Your support helps make this game real.
See you in the containment zone.
— Joey, CAAT (unofficial)
| Published | 11 hours ago |
| Status | In development |
| Author | Joeycan2 |
| Genre | Shooter, Role Playing |
| Tags | construct, construct-3, Cyberpunk, Dark Fantasy, Dungeon Crawler, Dystopian, looter, Roguelike, Top down shooter |
